1d8 silver pieces
A vase with 1d100 copper pieces
A plain wooden chest
Filled with leather sacks, each containing gems. A sack contains one of the following:
- 2d100 malachite (worth 10gp each)
- 4d100 lapis lazuli (worth 10 gp each)
- 4d20 onyx (worth 50 gp each)
- 3d20 moonstone (worth 50 gp each)
- 2d8 amethyst (worth 100 gp each)
- 2d12 topaz (worth 100 gp each)
- 4d4 emeralds (worth 1000 gp each)
- 2d4 diamonds (worth 1,000 gp each)
Potion of Water Breathing
You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it.
1st-level divination (ritual)
Casting Time: 1 minute
Components: V, S, M (a pearl worth at least 100 gp and an owl feather)
You choose one object that you must touch throughout the casting of the spell. If it is a magic item or some other magic-imbued object, you learn its properties and how to use them, whether it requires attunement to use, and how many charges it has, if any. You learn whether any spells are affecting the item and what they are. If the item was created by a spell, you learn which spell created it.
If you instead touch a creature throughout the casting, you learn what spells, if any, are currently affecting it.
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