Meet your new NPC

Elice

Lawful good, Human
Occupation

Acolyte

Medium humanoid (any race), any alignment

Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.

STRDEXCONINTWISCHA
10 (+0)10 (+0)10 (+0)10 (+0)14 (+2)11 (+0)

Skills Medicine +4, Religion +2
Senses passive Perception 12
Languages any one language (usually Common)
Challenge 1/4 (50 XP)

Spellcasting. The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared:
Cantrips (at will): light, sacred flame, thaumaturgy
1st level (3 slots): bless, cure wounds, sanctuary

Actions

Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.

Description

Acolytes are junior members of a clergy, usually answerable to a priest. They perform a variety of functions in a temple and are granted minor spellcasting power by their deities.

occupation created by Wizards of the Coast

Traits
Personality
Fastidious
Quirk
Hates cheese
Ideal
Pursuing as much education as possible
Bond
I owe my life to a family friend who saved me from prison
Flaw
Single-minded in my pursuit of whatever was the last thing I was doing
Secret
I disposed of a dagger that may have been evidence in a murder


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