fascinating and horrible ideas for fantasy TTRPGs

Giant Crab

Medium beast, unaligned

Armor Class 15 (natural armor)
Hit Points 13 (3d8)
Speed 30 ft., swim 30 ft.

13 (+1)15 (+2)11 (+0)1 (−5)9 (−1)3 (−4)

Skills Stealth +4
Senses blindsight 30 ft., passive Perception 9
Languages —
Challenge 1/8 (25 XP)

Amphibious. The crab can breathe air and water.


Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage, and the target is grappled (escape DC 11). The crab has two claws, each of which can grapple only one target.

the latest

Weakness Illusion Ring

Wearing this ring makes you appear weak to any potential enemies. To remove the illusion from yourself, you must remove the ring.

drama & discovery & danger

We've learned a few lessons from running all sorts of RPGs. We've collected our GM advice here.

Read it


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