fascinating and horrible ideas for fantasy TTRPGs


Tiny beast, unaligned

Armor Class 11 (natural armor)
Hit Points 1 (1d4 − 1)
Speed 10 ft.

2 (−4)11 (+0)8 (−1)1 (−5)8 (−1)2 (−4)

Senses blindsight 10 ft., passive Perception 9
Languages —
Challenge 0 (10 XP)


Sting. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must make a DC 9 Constitution saving throw, taking 4 (1d8) poison damage on a failed save, or half as much damage on a successful one.

the latest

Weakness Illusion Ring

Wearing this ring makes you appear weak to any potential enemies. To remove the illusion from yourself, you must remove the ring.

drama & discovery & danger

We've learned a few lessons from running all sorts of RPGs. We've collected our GM advice here.

Read it


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