fascinating and horrible ideas for fantasy TTRPGs

Poof!

Whether or not you know the spell, your wild magic triggers a spell of Dimension Door. You determine which direction you move with 1d8:

RollDirection
1North
2Northeast
3East
4Southeast
5South
6Southwest
7West
8Northwest

And you roll a 1d20 find out how far you move. Multiply your result by 5 to discover how many feet you’ve traveled.


the latest homebrew

Weakness Illusion Ring

Wearing this ring makes you appear weak to any potential enemies. To remove the illusion from yourself, you must remove the ring.

The Dead of Vulffhornn

Our gothic, cursed city is open for exploring. Learn about the setting and our first adventure for it.

Visit Vulffhornn

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everweird.world has been making and releasing homebrew and tools for D&D and other tabletop RPGs since 2020. We would appreciate your support.

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