fascinating and horrible ideas for fantasy TTRPGs

Stoneskin

4th-level abjuration Casting Time: 1 actionRange: TouchComponents: V, S, M (diamond dust worth 100 gp, which the spell consumes)Duration: Concentration, up to 1 hour This spell turns the flesh of a willing creature you touch as hard as stone. Until the spell ends, the target has resistance to nonmagical bludgeoning, piercing, and slashing damage.

Stone Shape

4th-level transmutation Casting Time: 1 actionRange: TouchComponents: V, S, M (soft clay, which must be worked into roughly the desired shape of the stone object)Duration: Instantaneous You touch a stone object of Medium size or smaller or a section of stone no more than 5 feet in any dimension and form it into any shape that suits your purpose. […]

Secret Chest

4th-level conjuration Casting Time: 1 actionRange: TouchComponents: V, S, M (an exquisite chest, 3 feet by 2 feet by 2 feet, constructed from rare materials worth at least 5,000 gp, and a Tiny replica made from the same materials worth at least 50 gp)Duration: Instantaneous You hide a chest, and all its contents, on the Ethereal Plane. You must […]

Resilient Sphere

4th-level evocation Casting Time: 1 actionRange: 30 feetComponents: V, S, M (a hemispherical piece of clear crystal and a matching hemispherical piece of gum arabic)Duration: Concentration, up to 1 minute A sphere of shimmering force encloses a creature or object of Large size or smaller within range. An unwilling creature must make a Dexterity saving throw. On a failed […]

Private Sanctum

4th-level abjuration Casting Time: 10 minutesRange: 120 feetComponents: V, S, M (a thin sheet of lead, a piece of opaque glass, a wad of cotton or cloth, and powdered chrysolite)Duration: 24 hours You make an area within range magically secure. The area is a cube that can be as small as 5 feet to as large as 100 feet […]

Polymorph

4th-level transmutation Casting Time: 1 actionRange: 60 feetComponents: V, S, M (a caterpillar cocoon)Duration: Concentration, up to 1 hour This spell transforms a creature that you can see within range into a new form. An unwilling creature must make a Wisdom saving throw to avoid the effect. The spell has no effect on a shapechanger or a creature with […]

Phantasmal Killer

4th-level illusion Casting Time: 1 actionRange: 120 feetComponents: V, SDuration: Concentration, up to 1 minute You tap into the nightmares of a creature you can see within range and create an illusory manifestation of its deepest fears, visible only to that creature. The target must make a Wisdom saving throw. On a failed save, the target becomes frightened for […]

Locate Creature

4th-level divination Casting Time: 1 actionRange: SelfComponents: V, S, M (a bit of fur from a bloodhound)Duration: Concentration, up to 1 hour Describe or name a creature that is familiar to you. You sense the direction to the creature’s location, as long as that creature is within 1,000 feet of you. If the creature is moving, you know the […]

Ice Storm

4th-level evocation Casting Time: 1 actionRange: 300 feetComponents: V, S, M (a pinch of dust and a few drops of water)Duration: Instantaneous A hail of rock-hard ice pounds to the ground in a 20- foot-radius, 40-foot-high cylinder centered on a point within range. Each creature in the cylinder must make a Dexterity saving throw. A creature takes 2d8 bludgeoning […]

Hallucinatory Terrain

4th-level illusion Casting Time: 10 minutesRange: 300 feetComponents: V, S, M (a stone, a twig, and a bit of green plant)Duration: 24 hours You make natural terrain in a 150-foot cube in range look, sound, and smell like some other sort of natural terrain. Thus, open fields or a road can be made to resemble a swamp, hill, crevasse, […]

Guardian of Faith

4th-level conjuration Casting Time: 1 actionRange: 30 feetComponents: VDuration: 8 hours A Large spectral guardian appears and hovers for the duration in an unoccupied space of your choice that you can see within range. The guardian occupies that space and is indistinct except for a gleaming sword and shield emblazoned with the symbol of your deity. Any creature hostile […]

Greater Invisibility

4th-level illusion Casting Time: 1 actionRange: TouchComponents: V, SDuration: Concentration, up to 1 minute You or a creature you touch becomes invisible until the spell ends. Anything the target is wearing or carrying is invisible as long as it is on the target’s person.


the latest homebrew

Weakness Illusion Ring

Wearing this ring makes you appear weak to any potential enemies. To remove the illusion from yourself, you must remove the ring.

The Dead of Vulffhornn

Our gothic, cursed city is open for exploring. Learn about the setting and our first adventure for it.

Visit Vulffhornn

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