fascinating and horrible ideas for fantasy TTRPGs

Teleport

7th-level conjuration Casting Time: 1 actionRange: 10 feetComponents: VDuration: Instantaneous This spell instantly transports you and up to eight willing creatures of your choice that you can see within range, or a single object that you can see within range, to a destination you select. If you target an object, it must be able to fit entirely inside a […]

Symbol

7th-level abjuration Casting Time: 1 minuteRange: TouchComponents: V, S, M (mercury, phosphorus, and powdered diamond and opal with a total value of at least 1,000 gp, which the spell consumes)Duration: Until dispelled or triggered When you cast this spell, you inscribe a harmful glyph either on a surface (such as a section of floor, a wall, or a table) […]

Simulacrum

7th-level illusion Casting Time: 12 hoursRange: TouchComponents: V, S, M (snow or ice in quantities sufficient to made a life-size copy of the duplicated creature; some hair, fingernail clippings, or other piece of that creature’s body placed inside the snow or ice; and powdered ruby worth 1,500 gp, sprinkled over the duplicate and consumed by the spell)Duration: Until dispelled […]

Sequester

7th-level transmutation Casting Time: 1 actionRange: TouchComponents: V, S, M (a powder composed of diamond, emerald, ruby, and sapphire dust worth at least 5,000 gp, which the spell consumes)Duration: Until dispelled By means of this spell, a willing creature or an object can be hidden away, safe from detection for the duration. When you cast the spell and touch […]

Reverse Gravity

7th-level transmutation Casting Time: 1 actionRange: 100 feetComponents: V, S, M (a lodestone and iron filings)Duration: Concentration, up to 1 minute This spell reverses gravity in a 50-foot-radius, 100- foot high cylinder centered on a point within range. All creatures and objects that aren’t somehow anchored to the ground in the area fall upward and reach the top of […]

Resurrection

7th-level necromancy Casting Time: 1 hourRange: TouchComponents: V, S, M (a diamond worth at least 1,000 gp, which the spell consumes)Duration: Instantaneous You touch a dead creature that has been dead for no more than a century, that didn’t die of old age, and that isn’t undead. If its soul is free and willing, the target returns to life […]

Regenerate

7th-level transmutation Casting Time: 1 minuteRange: TouchComponents: V, S, M (a prayer wheel and holy water)Duration: 1 hour You touch a creature and stimulate its natural healing ability. The target regains 4d8 + 15 hit points. For the duration of the spell, the target regains 1 hit point at the start of each of its turns (10 hit points […]

Project Image

7th-level illusion Casting Time: 1 actionRange: 500 milesComponents: V, S, M (a small replica of you made from materials worth at least 5 gp)Duration: Concentration, up to 1 day You create an illusory copy of yourself that lasts for the duration. The copy can appear at any location within range that you have seen before, regardless of intervening obstacles. […]

Prismatic Spray

7th-level evocation Casting Time: 1 actionRange: Self (60-foot cone)Components: V, SDuration: Instantaneous Eight multicolored rays of light flash from your hand. Each ray is a different color and has a different power and purpose. Each creature in a 60-foot cone must make a Dexterity saving throw. For each target, roll a d8 to determine which color ray affects it. […]

Plane Shift

7th-level conjuration  Casting Time: 1 actionRange: TouchComponents: V, S, M (a forked, metal rod worth at least 250 gp, attuned to a particular plane of existence)Duration: Instantaneous You and up to eight willing creatures who link hands in a circle are transported to a different plane of existence. You can specify a target destination in general terms, such as […]

Mirage Arcane

7th-level illusion Casting Time: 10 minutesRange: SightComponents: V, SDuration: 10 days You make terrain in an area up to 1 mile square look, sound, smell, and even feel like some other sort of terrain. The terrain’s general shape remains the same, however. Open fields or a road could be made to resemble a swamp, hill, crevasse, or some other […]

Magnificent Mansion

7th-level conjuration Casting Time: 1 minuteRange: 300 feetComponents: V, S, M (a miniature portal carved from ivory, a small piece of polished marble, and a tiny silver spoon, each item worth at least 5 gp)Duration: 24 hours You conjure an extradimensional dwelling in range that lasts for the duration. You choose where its one entrance is located. The entrance […]


the latest homebrew

Weakness Illusion Ring

Wearing this ring makes you appear weak to any potential enemies. To remove the illusion from yourself, you must remove the ring.

The Dead of Vulffhornn

Our gothic, cursed city is open for exploring. Learn about the setting and our first adventure for it.

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