fascinating and horrible ideas for fantasy TTRPGs

True Resurrection

9th-level necromancy Casting Time: 1 hourRange: TouchComponents: V, S, M (a sprinkle of holy water and diamonds worth at least 25,000 gp, which the spell consumes)Duration: Instantaneous You touch a creature that has been dead for no longer than 200 years and that died for any reason except old age. If the creature’s soul is free and willing, the […]

True Polymorph

9th-level transmutation Casting Time: 1 actionRange: 30 feetComponents: V, S, M (a drop of mercury, a dollop of gum arabic, and a wisp of smoke)Duration: Concentration, up to 1 hour Choose one creature or nonmagical object that you can see within range. You transform the creature into a different creature, the creature into an object, or the object into […]

Time Stop

9th-level transmutation Casting Time: 1 actionRange: SelfComponents: VDuration: Instantaneous You briefly stop the flow of time for everyone but yourself. No time passes for other creatures, while you take 1d4 + 1 turns in a row, during which you can use actions and move as normal. This spell ends if one of the actions you use during this period, […]

Storm of Vengeance

9th-level conjuration Casting Time: 1 actionRange: SightComponents: V, SDuration: Concentration, up to 1 minute A churning storm cloud forms, centered on a point you can see and spreading to a radius of 360 feet. Lightning flashes in the area, thunder booms, and strong winds roar. Each creature under the cloud (no more than 5,000 feet beneath the cloud) when […]

Shapechange

9th-level transmutation Casting Time: 1 actionRange: SelfComponents: V, S, M (a jade circlet worth at least 1,500 gp, which you must place on your head before you cast the spell)Duration: Concentration, up to 1 hour You assume the form of a different creature for the duration. The new form can be of any creature with a challenge rating equal […]

Prismatic Wall

9th-level abjuration Casting Time: 1 actionRange: 60 feetComponents: V, SDuration: 10 minutes A shimmering, multicolored plane of light forms a vertical opaque wall–up to 90 feet long, 30 feet high, and 1 inch thick–centered on a point you can see within range. Alternatively, you can shape the wall into a sphere up to 30 feet in diameter centered on […]

Power Word Kill

9th-level enchantment Casting Time: 1 actionRange: 60 feetComponents: VDuration: Instantaneous You utter a word of power that can compel one creature you can see within range to die instantly. If the creature you choose has 100 hit points or fewer, it dies. Otherwise, the spell has no effect.

Meteor Swarm

9th-level evocation Casting Time: 1 actionRange: 1 mileComponents: V, SDuration: Instantaneous Blazing orbs of fire plummet to the ground at four different points you can see within range. Each creature in a 40-foot-radius sphere centered on each point you choose must make a Dexterity saving throw. The sphere spreads around corners. A creature takes 20d6 fire damage and 20d6 […]

Mass Heal

9th-level evocation Casting Time: 1 actionRange: 60 feetComponents: V, SDuration: Instantaneous A flood of healing energy flows from you into injured creatures around you. You restore up to 700 hit points, divided as you choose among any number of creatures that you can see within range. Creatures healed by this spell are also cured of all diseases and any […]

Imprisonment

9th-level abjuration Casting Time: 1 minuteRange: 30 feetComponents: V, S, M (a vellum depiction or a carved statuette in the likeness of the target, and a special component that varies according to the version of the spell you choose, worth at least 500 gp per Hit Die of the target)Duration: Until dispelled You create a magical restraint to hold […]

Gate

9th-level conjuration Casting Time: 1 actionRange: 60 feetComponents: V, S, M (a diamond worth at least 5,000 gp)Duration: Concentration, up to 1 minute You conjure a portal linking an unoccupied space you can see within range to a precise location on a different plane of existence. The portal is a circular opening, which you can make 5 to 20 […]

Foresight

9th-level divination Casting Time: 1 minuteRange: TouchComponents: V, S, M (a hummingbird feather)Duration: 8 hours You touch a willing creature and bestow a limited ability to see into the immediate future. For the duration, the target can’t be surprised and has advantage on attack rolls, ability checks, and saving throws. Additionally, other creatures have disadvantage on attack rolls against […]


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Weakness Illusion Ring

Wearing this ring makes you appear weak to any potential enemies. To remove the illusion from yourself, you must remove the ring.

The Dead of Vulffhornn

Our gothic, cursed city is open for exploring. Learn about the setting and our first adventure for it.

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