Tonight's moon: Waxing crescent

Welcome to...

Helmuth’s Helm

Description
  • You feel a cold draft blowing lightly toward you
Feature
  • A large pile of trash is collected in the corner
Items around
  • The Hook of Dread

    A biography of the pirate, Genevieve Lafitte

  • A heavy key with a carving of a human man’s face as the bow
  • A beaded curtain

    Extremely heavy. DC 8 (Athletics) to avoid becoming stuck for 1d2 minutes.

Trap
  • An angry face carved in the wall breathes fire

    If any creature comes within 10 feet of this carving’s open mouth, it breathes a 15 ft line of fire. DC 15 Dexterity check to dodge. 1d12 damage on failure. Half damage on a success.

Random encounter
  • Three old soldiers emerge into view

    They seem to be lost. As if they fought in a war a century ago and have never made it home.

    Use the Veteran stats.

Possible Monster Motives
  • Guarding a secret
  • Under a curse
  • Protecting their home
Loot
  • Mundane Loot
    A giant stuffed bear

    Made of cloth and stuffed with hay, this bear is ten feet tall and weighs a few hundred pounds.

  • Modest Loot
    A gold necklace with an amulet of horns around a lunar disk

    Value: 2d10 gold pieces

  • Great treasure
    A plain wooden chest

    Filled with leather sacks, each containing gems. A sack contains one of the following:

    • 2d100 malachite (worth 10gp each)
    • 4d100 lapis lazuli (worth 10 gp each)
    • 4d20 onyx (worth 50 gp each)
    • 3d20 moonstone (worth 50 gp each)
    • 2d8 amethyst (worth 100 gp each)
    • 2d12 topaz (worth 100 gp each)
    • 4d4 emeralds (worth 1000 gp each)
    • 2d4 diamonds (worth 1,000 gp each)
A Magic Item
Armor +2

Armor (light, medium, or heavy), very rare (+2) You have a bonus to AC while wearing this armor. The bonus is determined by its rarity.

Get the details →
Spell Scroll
Reverse Gravity

7th-level transmutation Casting Time: 1 actionRange: 100 feetComponents: V, S, M (a lodestone and iron filings)Duration: Concentration, up to 1 minute This spell reverses gravity in a 50-foot-radius, 100- foot high cylinder centered on a point within range. All creatures and objects that aren’t somehow anchored to the ground in the area fall upward and reach the top of […]

Get the details →
In case you want to terrify your players...

Lich

  • Medium undead, any evil alignment Armor Class 17 (natural armor)Hit Points 135 (18d8 + 54)Speed 30 ft. STR DEX CON INT WIS CHA 11 (+0) 16 (+3) 16 (+3) 20 (+5) 14 (+2) 16 (+3) Saving Throws Con +10, Int +12, Wis +9Skills Arcana +18, History +12, Insight +9, Perception +9Damage Resistances cold, lightning, necroticDamage Immunities poison; bludgeoning, piercing, and slashing from […]

    Get the details →

    created by Wizards of the Coast

We'd love your feedback! email everweird.world@gmail.com. thanks!