The weather today: Humid
Tonight's moon: Waning crescent
Landscape and flora
Creatures and Threats
Common Fauna in the Area
Monsters and others
Possible Monster Motives
- Protecting their young
- Controlled by a bigger bad
- Protecting territory
- Guarding a secret
- Guarding treasure
An electrum ring depicting a summer oak tree
Value: 1d4 electrum
1d100 silver pieces
“The Four Eyes of Macwindle Foe”
This original copy of the history of renowned archmage Macwindle Foe has a great deal of information within it on the area’s monsters, magic areas, and natural resources.
To the right collector, it could be worth 2500 gp. (Your party members probably won’t know that and might settle for 200 gp.)
Weapon (any sword), legendary (requires attunement)
You gain a +3 bonus to attack and damage rolls made with this magic weapon.
The first time you attack with the sword on each of your turns, you can transfer some or all of the sword’s bonus to your Armor Class, instead of using the bonus on any attacks that turn. For example, you could reduce the bonus to your attack and damage rolls to +1 and gain a +2 bonus to AC. The adjusted bonuses remain in effect until the start of your next turn, although you must hold the sword to gain a bonus to AC from it.
3rd-level evocation Casting Time: 1 actionRange: Self (100-foot line)Components: V, S, M (a bit of fur and a rod of amber, crystal, or glass)Duration: Instantaneous A stroke of lightning forming a line 100 feet long and 5 feet wide blasts out from you in a direction you choose. Each creature in the line must make a Dexterity saving throw. […]
In case you want to terrify your players...
- Guarding a secret
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We use content from Wizards of the Coast as specified in the Open Game License and System Reference Document. Entries marked as created by Wizards of the Coast use material from the SRD.