CR 1

The weather today: Foggy

Tonight's moon: Waxing gibbous

Landscape and flora
Random encounter

Creatures and Threats

Possible Monster Motives
  • Guarding treasure
  • Possessed by an evil
  • Protecting their young
  • Enthralled by a magic item
  • Under a curse

Loot Suggestions

A clasp depicting a curling musical horn

Value: 6d6 copper

A small wallet

1d12 silver pieces

2d6 copper pieces

“The Four Eyes of Macwindle Foe”

This original copy of the history of renowned archmage Macwindle Foe has a great deal of information within it on the area’s monsters, magic areas, and natural resources.

To the right collector, it could be worth 2500 gp. (Your party members probably won’t know that and might settle for 200 gp.)

Magic Item
Gloves of Missile Snaring

Wondrous item, uncommon (requires attunement)

These gloves seem to almost meld into your hands when you don them. When a ranged weapon attack hits you while you’re wearing them, you can use your reaction to reduce the damage by 1d10 + your Dexterity modifier, provided that you have a free hand. If you reduce the damage to 0, you can catch the missile if it is small enough for you to hold in that hand.

Spell Scroll

7th-level transmutation Casting Time: 1 actionRange: TouchComponents: V, S, M (a powder composed of diamond, emerald, ruby, and sapphire dust worth at least 5,000 gp, which the spell consumes)Duration: Until dispelled By means of this spell, a willing creature or an object can be hidden away, safe from detection for the duration. When you cast the spell and touch […]

In case you want to terrify your players...

  • Guarding treasure

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