Tonight's moon: Waxing gibbous

Common Fauna
Possible Monster Motives
  • Controlled by a bigger bad
  • Under a curse
  • Protecting their young
  • Mundane Loot
    A clasp depicting a curling musical horn

    Value: 6d6 copper

  • Modest Loot
    A large vase filled filled with coins

    5d100 copper coins

    1d100 silver pieces

  • Great treasure
    “The Four Eyes of Macwindle Foe”

    This original copy of the history of renowned archmage Macwindle Foe has a great deal of information within it on the area’s monsters, magic areas, and natural resources.

    To the right collector, it could be worth 2500 gp. (Your party members probably won’t know that and might settle for 200 gp.)

A Magic Item
Immovable Rod

Rod, uncommon This flat iron rod has a button on one end. You can use an action to press the button, which causes the rod to become magically fixed in place. Until you or another creature uses an action to push the button again, the rod doesn’t move, even if it is defying gravity. The […]

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Spell Scroll
Animate Dead

3rd-level necromancy Casting Time: 1 minuteRange: 10 feetComponents: V, S, M (a drop of blood, a piece of flesh, and a pinch of bone dust)Duration: Instantaneous This spell creates an undead servant. Choose a pile of bones or a corpse of a Medium or Small humanoid within range. Your spell imbues the target with a foul mimicry of life, […]

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In case you want to terrify your players...


  • Large celestial, lawful good Armor Class 19 (natural armor)Hit Points 200 (16d10 + 112)Speed 40 ft., fly 120 ft. STR DEX CON INT WIS CHA 24 (+7) 20 (+5) 24 (+7) 19 (+4) 22 (+6) 25 (+7) Saving Throws Con +12, Wis +11, Cha +12Skills Perception +11Damage Resistances radiant; bludgeoning, piercing, and slashing from nonmagical attacksCondition Immunities charmed, exhaustion, frightenedSenses truesight 120 ft., […]

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