Tonight's moon: Third quarter

Common Fauna
Possible Monster Motives
  • Protecting their home
  • Protecting territory
  • Guarding a secret
Loot
  • Mundane Loot
    A beard comb
  • Modest Loot
    1d100 gold pieces
  • Great treasure
    More gold than you can carry

    2d20 bags of 4d100 pieces of gold apiece.

A Magic Item
Mithral Armor

Armor (medium or heavy, but not hide), uncommon Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn’t.

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Spell Scroll
Antipathy/Sympathy

8th-level enchantment Casting Time: 1 hourRange: 60 feetComponents: V, S, M (either a lump of alum soaked in vinegar for the antipathy effect or a drop of honey for the sympathy effect)Duration: 10 days This spell attracts or repels creatures of your choice. You target something within range, either a Huge or smaller object or creature or an area that is no larger […]

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In case you want to terrify your players...

Planetar

  • Large celestial, lawful good Armor Class 19 (natural armor)Hit Points 200 (16d10 + 112)Speed 40 ft., fly 120 ft. STR DEX CON INT WIS CHA 24 (+7) 20 (+5) 24 (+7) 19 (+4) 22 (+6) 25 (+7) Saving Throws Con +12, Wis +11, Cha +12Skills Perception +11Damage Resistances radiant; bludgeoning, piercing, and slashing from nonmagical attacksCondition Immunities charmed, exhaustion, frightenedSenses truesight 120 ft., […]

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    created by Wizards of the Coast

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