Tonight's moon: Full moon

Common Fauna
Monsters and others
  • Levels 1-4
  • Levels 5-10
  • Levels 11-16
Possible Monster Motives
  • Protecting their home
  • Protecting territory
  • Possessed by an evil
Loot
  • Mundane Loot
    A silver brooch depicting a flaming snake

    Value: 2d8 silver

  • Modest Loot
    1d20 gold pieces
  • Great treasure
    A plain wooden chest

    Filled with leather sacks, each containing gems. A sack contains one of the following:

    • 2d100 malachite (worth 10gp each)
    • 4d100 lapis lazuli (worth 10 gp each)
    • 4d20 onyx (worth 50 gp each)
    • 3d20 moonstone (worth 50 gp each)
    • 2d8 amethyst (worth 100 gp each)
    • 2d12 topaz (worth 100 gp each)
    • 4d4 emeralds (worth 1000 gp each)
    • 2d4 diamonds (worth 1,000 gp each)
A Magic Item
Iron Bands of Binding

Wondrous item, rare This rusty iron sphere measures 3 inches in diameter and weighs 1 pound. You can use an action to speak the command word and throw the sphere at a Huge or smaller creature you can see within 60 feet of you. As the sphere moves through the air, it opens into a […]

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Spell Scroll
Sunburst

8th-level evocation Casting Time: 1 actionRange: 150 feetComponents: V, S, M (fire and a piece of sunstone)Duration: Instantaneous Brilliant sunlight flashes in a 60-foot radius centered on a point you choose within range. Each creature in that light must make a Constitution saving throw. On a failed save, a creature takes 12d6 radiant damage and is blinded for 1 […]

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In case you want to terrify your players...

Balor

  • Huge fiend (demon), chaotic evil Armor Class 19 (natural armor)Hit Points 262 (21d12 + 126)Speed 40 ft., fly 80 ft. STR DEX CON INT WIS CHA 26 (+8) 15 (+2) 22 (+6) 20 (+5) 16 (+3) 22 (+6) Saving Throws Str +14, Con +12, Wis +9, Cha +12Damage Resistances cold, lightning; bludgeoning, piercing, and slashing from nonmagical attacksDamage Immunities fire, poisonCondition […]

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