CR 3

The weather today: Foggy

Tonight's moon: Waning gibbous

Description
Landscape and flora
Random encounter

Creatures and Threats

Possible Monster Motives
  • Protecting territory
  • Possessed by an evil
  • Protecting their young
  • Enthralled by a magic item
  • Controlled by a bigger bad

Loot Suggestions

Mundane
1d10 electrum pieces
Modest
1d20 gold pieces
Great
“The Four Eyes of Macwindle Foe”

This original copy of the history of renowned archmage Macwindle Foe has a great deal of information within it on the area’s monsters, magic areas, and natural resources.

To the right collector, it could be worth 2500 gp. (Your party members probably won’t know that and might settle for 200 gp.)

Magic Item
Luck Blade

Weapon (any sword), legendary (requires attunement)

You gain a +1 bonus to attack and damage rolls made with this magic weapon. While the sword is on your person, you also gain a +1 bonus to saving throws.

Luck. If the sword is on your person, you can call on its luck (no action required) to reroll one attack roll, ability check, or saving throw you dislike. You must use the second roll. This property can’t be used again until the next dawn.

Wish. The sword has 1d4 – 1 charges. While holding it, you can use an action to expend 1 charge and cast the wish spell from it. This property can’t be used again until the next dawn. The sword loses this property if it has no charges.

Spell Scroll
Shapechange

9th-level transmutation Casting Time: 1 actionRange: SelfComponents: V, S, M (a jade circlet worth at least 1,500 gp, which you must place on your head before you cast the spell)Duration: Concentration, up to 1 hour You assume the form of a different creature for the duration. The new form can be of any creature with a challenge rating equal […]

In case you want to terrify your players...

Motive
  • Controlled by a bigger bad

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