Tonight's moon: Waxing gibbous

Description
  • The smell of flowers drifts on a light breeze
Feature
  • Groves of trees appear in the distance
Random encounter
  • A druid tends to a wounded monster

    Use one of the monsters below. Use the druid stats.

    If the characters help, the druid gives them a vial of antitoxin or a healing potion.

    If they do not help or appear antagonistic, the creature attacks and the druid will not help them.

Possible Monster Motives
  • Guarding treasure
  • Enthralled by a magic item
  • Protecting their home
Loot
  • Mundane Loot
    An elk-sized carving of an elk

    This wooden, carved statue of an elk is the same size as an actual elk and weighs about 700 pounds.

  • Modest Loot
    Two silver candle sticks wrapped in butcher paper

    Worth 120 gp

  • Great treasure
    An ornate saddle

    With fine leather work, intricate stitching, silver stirrup covers, and a row of rubies inset, this saddle clearly once belonged to someone wealthy.

    Worth 1500 gp

A Magic Item
Crystal Ball

Wondrous item, very rare or legendary (requires attunement) The typical crystal ball, a very rare item, is about 6 inches in diameter. While touching it, you can cast the scrying spell (save DC 17) with it.The following crystal ball variants are legendary items and have additional properties. Crystal Ball of Mind Reading. You can use an action to cast the detect thoughts spell […]

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Spell Scroll
Unseen Servant

1st-level conjuration (ritual) Casting Time: 1 actionRange: 60 feetComponents: V, S, M (a piece of string and a bit of wood)Duration: 1 hour This spell creates an invisible, mindless, shapeless force that performs simple tasks at your command until the spell ends. The servant springs into existence in an unoccupied space on the ground within range. It has AC […]

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In case you want to terrify your players...

Adult Gold Dragon

  • Huge dragon, lawful good Armor Class 19 (natural armor)Hit Points 256 (19d12 + 133)Speed 40 ft., fly 80 ft., swim 40 ft. STR DEX CON INT WIS CHA 27 (+8) 14 (+2) 25 (+7) 16 (+3) 15 (+2) 24 (+7) Saving Throws Dex +8, Con +13, Wis +8, Cha +13Skills Insight +8, Perception +14, Persuasion +13, Stealth +8Damage Immunities fireSenses blindsight 60 […]

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    created by Wizards of the Coast

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