Tonight's moon: Waxing crescent

Common Fauna
Monsters and others
  • Levels 1-4
  • Levels 5-10
  • Levels 11-16
Possible Monster Motives
  • Enthralled by a magic item
  • Guarding a secret
  • Possessed by an evil
Loot
  • Mundane Loot
    1d12 gold pieces
  • Modest Loot
    Two silver candle sticks wrapped in butcher paper

    Worth 120 gp

  • Great treasure
    A child’s toy chest

    Containing a collection of exquisitely-carved wooden dolls representing the family of a long passed monarch.

    Value: 4,500 gold pieces to the right collector.

A Magic Item
Macwindle Foe’s Four Eyes

The actual four eyes of Macwindle Foe preserved in two vials of gelatinous goo. Worth 10,000+ gold or almost any amount of favors to the right, greedy, evil archmage. An evil archmage might also happily part with any legendary or lesser magic item in their possession to own these eyes.

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Spell Scroll
Modify Memory

5th-level enchantment Casting Time: 1 actionRange: 30 feetComponents: V, SDuration: Concentration, up to 1 minute You attempt to reshape another creature’s memories. One creature that you can see must make a Wisdom saving throw. If you are fighting the creature, it has advantage on the saving throw. On a failed save, the target becomes charmed by you for the […]

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In case you want to terrify your players...

Planetar

  • Large celestial, lawful good Armor Class 19 (natural armor)Hit Points 200 (16d10 + 112)Speed 40 ft., fly 120 ft. STR DEX CON INT WIS CHA 24 (+7) 20 (+5) 24 (+7) 19 (+4) 22 (+6) 25 (+7) Saving Throws Con +12, Wis +11, Cha +12Skills Perception +11Damage Resistances radiant; bludgeoning, piercing, and slashing from nonmagical attacksCondition Immunities charmed, exhaustion, frightenedSenses truesight 120 ft., […]

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    created by Wizards of the Coast

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