Tonight's moon: Full moon

Common Fauna
Monsters and others
  • Levels 1-4
  • Levels 5-10
  • Levels 11-16
Possible Monster Motives
  • Possessed by an evil
  • Under a curse
  • Controlled by a bigger bad
Loot
  • Mundane Loot
    An electrum cloak clasp in the shape of a pair of long hands

    Value: 2d6 electrum

  • Modest Loot
    Two silver candle sticks wrapped in butcher paper

    Worth 120 gp

  • Great treasure
    The deed to a dilapidated holdfast just outside of town

    It appears that the name of the deed owner has been left empty.

A Magic Item
Wand of Wonder

Wand, rare (requires attunement by a spellcaster) This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges and choose a target within 120 feet of you. The target can be a creature, an object, or a point in space. Roll d100 and consult the following table […]

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Spell Scroll
Gaseous Form

3rd-level transmutation Casting Time: 1 actionRange: TouchComponents: V, S, M (a bit of gauze and a wisp of smoke)Duration: Concentration, up to 1 hour You transform a willing creature you touch, along with everything it’s wearing and carrying, into a misty cloud for the duration. The spell ends if the creature drops to 0 hit points. An incorporeal creature […]

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In case you want to terrify your players...

Planetar

  • Large celestial, lawful good Armor Class 19 (natural armor)Hit Points 200 (16d10 + 112)Speed 40 ft., fly 120 ft. STR DEX CON INT WIS CHA 24 (+7) 20 (+5) 24 (+7) 19 (+4) 22 (+6) 25 (+7) Saving Throws Con +12, Wis +11, Cha +12Skills Perception +11Damage Resistances radiant; bludgeoning, piercing, and slashing from nonmagical attacksCondition Immunities charmed, exhaustion, frightenedSenses truesight 120 ft., […]

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    created by Wizards of the Coast

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