Tonight's moon: Full moon

Common Fauna
Possible Monster Motives
  • Guarding treasure
  • Protecting territory
  • Guarding a secret
Loot
  • Mundane Loot
    1d6 electrum pieces
  • Modest Loot
    A statue of Father Montague

    A famous cleric in the area.

    Worth 800 gold pieces to a collector

    Or 400 gold pieces melted down.

  • Great treasure
    A plain wooden chest

    Filled with leather sacks, each containing gems. A sack contains one of the following:

    • 2d100 malachite (worth 10gp each)
    • 4d100 lapis lazuli (worth 10 gp each)
    • 4d20 onyx (worth 50 gp each)
    • 3d20 moonstone (worth 50 gp each)
    • 2d8 amethyst (worth 100 gp each)
    • 2d12 topaz (worth 100 gp each)
    • 4d4 emeralds (worth 1000 gp each)
    • 2d4 diamonds (worth 1,000 gp each)
A Magic Item
Ring of Resistance

Ring, rare (requires attunement) You have resistance to one damage type while wearing this ring. The gem in the ring indicates the type, which the GM chooses or determines randomly. d10 Damage Type Gem 1 Acid Pearl 2 Cold Tourmaline 3 Fire Garnet 4 Force Sapphire 5 Lightning Citrine 6 Necrotic Jet 7 Poison Amethyst […]

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Spell Scroll
Scorching Ray

2nd-level evocation Casting Time: 1 actionRange: 120 feetComponents: V, SDuration: Instantaneous You create three rays of fire and hurl them at targets within range. You can hurl them at one target or several.Make a ranged spell attack for each ray. On a hit, the target takes 2d6 fire damage. At Higher Levels. When you cast this spell using a spell […]

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In case you want to terrify your players...

Pit Fiend

  • Large fiend (devil), lawful evil Armor Class 19 (natural armor)Hit Points 300 (24d10 + 168)Speed 30 ft., fly 60 ft. STR DEX CON INT WIS CHA 26 (+8) 14 (+2) 24 (+7) 22 (+6) 18 (+4) 24 (+7) Saving Throws Dex +8, Con +13, Wis +10Damage Resistances cold; bludgeoning, piercing, and slashing from nonmagical attacks that aren’t silveredDamage Immunities fire, poisonCondition […]

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