fascinating and horrible ideas for fantasy TTRPGs

Tribal Warrior

Medium humanoid (any race), any alignment Armor Class 12 (hide armor)Hit Points 11 (2d8 + 2)Speed 30 ft. STR DEX CON INT WIS CHA 13 (+1) 11 (+0) 12 (+1) 8 (−1) 11 (+0) 8 (−1) Senses passive Perception 10Languages any one languageChallenge 1/8 (25 XP) Pack Tactics. The warrior has advantage on an attack roll against a creature if at least […]

Thug

Medium humanoid (any race), any non-good alignment Armor Class 11 (leather armor)Hit Points 32 (5d8 + 10)Speed 30 ft. STR DEX CON INT WIS CHA 15 (+2) 11 (+0) 14 (+2) 10 (+0) 10 (+0) 11 (+0) Skills Intimidation +2Senses passive Perception 10Languages any one language (usually Common)Challenge 1/2 (100 XP) Pack Tactics. The thug has advantage on an attack roll against a […]

Scout

Medium humanoid (any race), any alignment Armor Class 13 (leather armor)Hit Points 16 (3d8 + 3)Speed 30 ft. STR DEX CON INT WIS CHA 11 (+0) 14 (+2) 12 (+1) 11 (+0) 13 (+1) 11 (+0) Skills Nature +4, Perception +5, Stealth +6, Survival +5Senses passive Perception 15Languages any one language (usually Common)Challenge 1/2 (100 XP) Keen Hearing and Sight. The scout has […]

Guard

Medium humanoid (any race), any alignment Armor Class 16 (chain shirt, shield)Hit Points 11 (2d8 + 2)Speed 30 ft. STR DEX CON INT WIS CHA 13 (+1) 12 (+1) 12 (+1) 10 (+0) 11 (+0) 10 (+0) Skills Perception +2Senses passive Perception 12Languages any one language (usually Common)Challenge 1/8 (25 XP) Actions Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range […]

Cultist

Medium humanoid (any race), any non-good alignment Armor Class 12 (leather armor)Hit Points 9 (2d8)Speed 30 ft. STR DEX CON INT WIS CHA 11 (+0) 12 (+1) 10 (+0) 10 (+0) 11 (+0) 10 (+0) Skills Deception +2, Religion +2Senses passive Perception 10Languages any one language (usually Common)Challenge 1/8 (25 XP) Dark Devotion. The cultist has advantage on saving throws against being charmed […]

Bandit

Medium humanoid (any race), any non-lawful alignment Armor Class 12 (leather armor)Hit Points 11 (2d8 + 2)Speed 30 ft. STR DEX CON INT WIS CHA 11 (+0) 12 (+1) 12 (+1) 10 (+0) 10 (+0) 10 (+0) Senses passive Perception 10Languages any one language (usually Common)Challenge 1/8 (25 XP) Actions Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 […]

Acolyte

Medium humanoid (any race), any alignment Armor Class 10Hit Points 9 (2d8)Speed 30 ft. STR DEX CON INT WIS CHA 10 (+0) 10 (+0) 10 (+0) 10 (+0) 14 (+2) 11 (+0) Skills Medicine +4, Religion +2Senses passive Perception 12Languages any one language (usually Common)Challenge 1/4 (50 XP) Spellcasting. The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC […]


the latest homebrew

Weakness Illusion Ring

Wearing this ring makes you appear weak to any potential enemies. To remove the illusion from yourself, you must remove the ring.

The Dead of Vulffhornn

Our gothic, cursed city is open for exploring. Learn about the setting and our first adventure for it.

Visit Vulffhornn

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