The weather today: A light acid rain falls
Tonight's moon: Waxing crescent
Landscape and flora
Creatures and Threats
Common Fauna in the Area
Monsters and others
Possible Monster Motives
- Possessed by an evil
- Guarding treasure
- Controlled by a bigger bad
- Enthralled by a magic item
- Protecting their home
A silver pendant with the sigil of a solar disk
Value: 2d6 silver
A bag of gold pieces
1d100 pieces of gold
“The Four Eyes of Macwindle Foe”
This original copy of the history of renowned archmage Macwindle Foe has a great deal of information within it on the area’s monsters, magic areas, and natural resources.
To the right collector, it could be worth 2500 gp. (Your party members probably won’t know that and might settle for 200 gp.)
Helm of Teleportation
Wondrous item, rare (requires attunement)
This helm has 3 charges. While wearing it, you can use an action and expend 1 charge to cast the teleport spell from it. The helm regains 1d3 expended charges daily at dawn.
8th-level evocation Casting Time: 1 actionRange: 150 feetComponents: V, S, M (fire and a piece of sunstone)Duration: Instantaneous Brilliant sunlight flashes in a 60-foot radius centered on a point you choose within range. Each creature in that light must make a Constitution saving throw. On a failed save, a creature takes 12d6 radiant damage and is blinded for 1 […]
In case you want to terrify your players...
- Under a curse
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