Tonight's moon: Waxing gibbous

Description
  • Loose stones give way beneath your feet
Feature
  • Conifers stretch upwards
Random encounter
  • Three old soldiers emerge into view

    They seem to be lost. As if they fought in a war a century ago and have never made it home.

    Use the Veteran stats.

Possible Monster Motives
  • Protecting their young
  • Guarding treasure
  • Enthralled by a magic item
Loot
  • Mundane Loot
    1d4 gold pieces
  • Modest Loot
    1d100 silver pieces
  • Great treasure
    “The Four Eyes of Macwindle Foe”

    This original copy of the history of renowned archmage Macwindle Foe has a great deal of information within it on the area’s monsters, magic areas, and natural resources.

    To the right collector, it could be worth 2500 gp. (Your party members probably won’t know that and might settle for 200 gp.)

A Magic Item
Restorative Ointment

Wondrous item, uncommon This glass jar, 3 inches in diameter, contains 1d4 + 1 doses of a thick mixture that smells faintly of aloe. The jar and its contents weigh 1/2 pound. As an action, one dose of the ointment can be swallowed or applied to the skin. The creature that receives it regains 2d8 […]

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Spell Scroll
Scorching Ray

2nd-level evocation Casting Time: 1 actionRange: 120 feetComponents: V, SDuration: Instantaneous You create three rays of fire and hurl them at targets within range. You can hurl them at one target or several.Make a ranged spell attack for each ray. On a hit, the target takes 2d6 fire damage. At Higher Levels. When you cast this spell using a spell […]

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In case you want to terrify your players...

Adult Red Dragon

  • Huge dragon, chaotic evil Armor Class 19 (natural armor)Hit Points 256 (19d12 + 133)Speed 40 ft., climb 40 ft., fly 80 ft. STR DEX CON INT WIS CHA 27 (+8) 10 (+0) 25 (+7) 16 (+3) 13 (+1) 21 (+5) Saving Throws Dex +6, Con +13, Wis +7, Cha +11Skills Perception +13, Stealth +6Damage Immunities fireSenses blindsight 60 ft., darkvision 120 ft., […]

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    created by Wizards of the Coast

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