fascinating and horrible ideas for fantasy TTRPGs

Tiny Pudding

Tiny ooze, unaligned Armor Class 7Hit Points 13 (1d10 + 3)Speed 20 ft., climb 20 ft. STR DEX CON INT WIS CHA 12 (+1) 5 (−3) 16 (+3) 1 (−5) 6 (−2) 1 (−5) Damage Immunities acid, cold, lightning, slashingCondition Immunities blinded, charmed, deafened, exhaustion, frightened, proneSenses blindsight 60 ft. (blind beyond this radius), passive Perception 8Languages — Amorphous. The pudding can move […]

Water Elemental

Large elemental, neutral Armor Class 14 (natural armor)Hit Points 114 (12d10 + 48)Speed 30 ft., swim 90 ft. STR DEX CON INT WIS CHA 18 (+4) 14 (+2) 18 (+4) 5 (−3) 10 (+0) 8 (−1) Damage Resistances acid; bludgeoning, piercing, and slashing from nonmagical attacksDamage Immunities poisonCondition Immunities exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconsciousSenses darkvision 60 ft., passive Perception […]


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Weakness Illusion Ring

Wearing this ring makes you appear weak to any potential enemies. To remove the illusion from yourself, you must remove the ring.

drama & discovery & danger

We've learned a few lessons from running all sorts of RPGs. We've collected our GM advice here.

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