Tonight's moon: Waxing crescent
Description
- Your feet stick in the sludge of mud, water, and tenebrous vegetation beneath the surface
Feature
- Weeping trees bend low over the ground
Random encounter
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A druid tends to a wounded monster
Use one of the monsters below. Use the druid stats.
If the characters help, the druid gives them a vial of antitoxin or a healing potion.
If they do not help or appear antagonistic, the creature attacks and the druid will not help them.
Common Fauna
Monsters and others
- Levels 1-4
- Swarm of Insects
- Wight
- Giant Boar
- Levels 5-10
- Water Elemental
- Giant Crocodile
- Shambling Mound
- Levels 11-16
- Adult Black Dragon
Possible Monster Motives
- Guarding treasure
- Protecting their young
- Possessed by an evil
Loot
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Mundane Loot
A gold bracer with a scene of a giant mallet over swordValue: 4d4 gold
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Modest Loot
A large vase filled filled with coins5d100 copper coins
1d100 silver pieces
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Great treasure
A statue of Father MontagueA famous cleric in the area.
Worth 800 gold pieces to a collector
Or 400 gold pieces melted down.
A Magic Item
Censer of Controlling Air Elementals
Wondrous item, rare While incense is burning in this censer, you can use an action to speak the censer’s command word and summon an air elemental, as if you had cast the conjure elemental spell. The censer can’t be used this way again until the next dawn. This 6-inch-wide, 1-foot-high vessel resembles a chalice with a decorated […]
Get the details →Spell Scroll
Secret Chest
4th-level conjuration Casting Time: 1 actionRange: TouchComponents: V, S, M (an exquisite chest, 3 feet by 2 feet by 2 feet, constructed from rare materials worth at least 5,000 gp, and a Tiny replica made from the same materials worth at least 50 gp)Duration: Instantaneous You hide a chest, and all its contents, on the Ethereal Plane. You must […]
Get the details →Ancient Black Dragon
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Gargantuan dragon, chaotic evil Armor Class 22 (natural armor)Hit Points 367 (21d20 + 147)Speed 40 ft., fly 80 ft., swim 40 ft. STR DEX CON INT WIS CHA 27 (+8) 14 (+2) 25 (+7) 16 (+3) 15 (+2) 19 (+4) Saving Throws Dex +9, Con +14, Wis +9, Cha +11Skills Perception +16, Stealth +9Damage Immunities acidSenses blindsight 60 ft., darkvision 120 ft., […]
Get the details →created by Wizards of the Coast
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