town

The weather today: High atmospheric clouds

Tonight's moon: Third quarter

Description
Landscape and flora
Random encounter

Creatures and Threats

Common Fauna in the Area
Monsters and others
Possible Monster Motives
  • Protecting their home
  • Guarding a secret
  • Protecting their young
  • Protecting territory
  • Possessed by an evil

Loot Suggestions

Mundane
A wooden thimble with wings
Modest
1d20 gold pieces
Great
More gold than you can carry

2d20 bags of 4d100 pieces of gold apiece.

Magic Item
Holy Avenger

Weapon (any sword), legendary (requires attunement by a paladin)

You gain a +3 bonus to attack and damage rolls made with this magic weapon. When you hit a fiend or an undead with it, that creature takes an extra 2d10 radiant damage.

While you hold the drawn sword, it creates an aura in a 10-foot radius around you. You and all creatures friendly to you in the aura have advantage on saving throws against spells and other magical effects. If you have 17 or more levels in the paladin class, the radius of the aura increases to 30 feet.

Spell Scroll
Project Image

7th-level illusion Casting Time: 1 actionRange: 500 milesComponents: V, S, M (a small replica of you made from materials worth at least 5 gp)Duration: Concentration, up to 1 day You create an illusory copy of yourself that lasts for the duration. The copy can appear at any location within range that you have seen before, regardless of intervening obstacles. […]

In case you want to terrify your players...

Motive
  • Protecting their home

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