Bondage (Upright)
Materialism overwhelms you. You will spend all your gold on material items before leaving on your next quest. (The Devil)
Materialism overwhelms you. You will spend all your gold on material items before leaving on your next quest. (The Devil)
You are out of balance and driven to excess. Roll with disadvantage on any Constitution save. (Temperance)
You are patient and find meaning in your toil. Take inspiration. (Temperance)
A fear of change creeps into your mind. Lose the bonus to a skill determined by the GM. (Death)
A cycle is ending. Something new is beginning. Give yourself proficiency in a new skill or weapon. (Death)
Afraid of sacrifice, you will attempt to put your friends in danger before yourself. (The Hanged Man)
Overcome with a sense of sacrifice and martyrdom, you will jump in front of any attack on one of your party. (The Hanged Man)
Dishonesty grips you. Roll Deception checks with Advantage. (Justice)
Clarity hits you. Roll Perception checks with Advantage. (Justice)
You have no control. Switch your highest and lowest Ability scores. (Wheel of Fate)
Fate is inevitable. Add +2 to your highest Ability modifier. (Wheel of Fate)
You feel isolated. Roll Insight checks with disadvantage. (The Hermit)
Wearing this ring makes you appear weak to any potential enemies. To remove the illusion from yourself, you must remove the ring.
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