Solitude (Upright)
You feel a growing sense of the truth. Roll Insight checks with advantage. (The Hermit)
You feel a growing sense of the truth. Roll Insight checks with advantage. (The Hermit)
You feel weak. Lose your Strength bonus. (Fortitude/Strength)
You feel strong. Roll Strength checks and Strength-based attacks with advantage. (Fortitude/Strength)
You become needlessly aggressive. Roll Initiative with advantage and always attack the enemy closest to you even when it’s more prudent to attack another. (The Chariot)
Your willpower is strong. Roll Con saves with advantage. (The Chariot)
You are gripped with selfishness. Do not share any loot you find with your fellow adventurers. (The Lovers)
You truly value your partnership with your fellow party members. Roll with advantage on all Charisma checks or Charisma-based spells. (The Lovers)
You are filled with rebelliousness. Attack any authority figure with advantage. (The Hierophant)
You are imbued with a sense of morality. Attack any evil-aligned target with advantage. (The Hierophant)
You become rigid and cold. You lose any Persuasion bonus you have. (The Emperor)
A sense of authority overwhelms you. Add proficiency in Intimidation. (The Emperor)
You become dependent and smothering. Roll all checks, attacks, and saves with disadvantage any time anyone from your party is out of eyesight. (The Empress)
Wearing this ring makes you appear weak to any potential enemies. To remove the illusion from yourself, you must remove the ring.
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