Tonight's moon: Waning crescent

Description
  • You hear movement in the undergrowth
Feature
  • The shapes of the hills are identifiable only by the silhouettes of the trees that cover them
Random encounter
  • A dead raven lies on the ground. Its body still warm.
Possible Monster Motives
  • Controlled by a bigger bad
  • Protecting territory
  • Guarding treasure
Loot
  • Mundane Loot
    A silver clasp showing horns around a lunar disk

    Value: 4d6 silver

  • Modest Loot
    A small wallet

    1d12 silver pieces

    2d6 copper pieces

  • Great treasure
    A plain wooden chest

    Filled with leather sacks, each containing gems. A sack contains one of the following:

    • 2d100 malachite (worth 10gp each)
    • 4d100 lapis lazuli (worth 10 gp each)
    • 4d20 onyx (worth 50 gp each)
    • 3d20 moonstone (worth 50 gp each)
    • 2d8 amethyst (worth 100 gp each)
    • 2d12 topaz (worth 100 gp each)
    • 4d4 emeralds (worth 1000 gp each)
    • 2d4 diamonds (worth 1,000 gp each)
A Magic Item
Wind Fan

Wondrous item, uncommon While holding this fan, you can use an action to cast the gust of wind spell (save DC 13) from it. Once used, the fan shouldn’t be used again until the next dawn. Each time it is used again before then, it has a cumulative 20 percent chance of not working and tearing into […]

Get the details →
Spell Scroll
Haste

3rd-level transmutation Casting Time: 1 actionRange: 30 feetComponents: V, S, M (a shaving of licorice root)Duration: Concentration, up to 1 minute Choose a willing creature that you can see within range. Until the spell ends, the target’s speed is doubled, it gains a +2 bonus to AC, it has advantage on Dexterity saving throws, and it gains an additional […]

Get the details →
In case you want to terrify your players...

Ancient Red Dragon

  • Gargantuan dragon, chaotic evil Armor Class 22 (natural armor)Hit Points 546 (28d20 + 252)Speed 40 ft., climb 40 ft., fly 80 ft. STR DEX CON INT WIS CHA 30 (+10) 10 (+0) 29 (+9) 18 (+4) 15 (+2) 23 (+6) Saving Throws Dex +7, Con +16, Wis +9, Cha +13Skills Perception +16, Stealth +7Damage Immunities fireSenses blindsight 60 ft., darkvision 120 ft., […]

    Get the details →

    created by Wizards of the Coast

We'd love your feedback! email everweird.world@gmail.com. thanks!