fascinating and horrible ideas for fantasy TTRPGs

Cave Bear

Large beast, unaligned Armor Class 12 (natural armor)Hit Points 42 (5d10 + 15)Speed 40 ft., swim 30 ft. STR DEX CON INT WIS CHA 20 (+5) 10 (+0) 16 (+3) 2 (−4) 13 (+1) 7 (−2) Skills Perception +3Senses passive Perception 13Languages —Challenge 2 (450 XP) Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell. Actions Multiattack. The bear […]

Xorn

Medium elemental, neutral Armor Class 19 (natural armor)Hit Points 73 (7d8 + 42)Speed 20 ft., burrow 20 ft. STR DEX CON INT WIS CHA 17 (+3) 10 (+0) 22 (+6) 11 (+0) 10 (+0) 11 (+0) Skills Perception +6, Stealth +3Damage Resistances piercing and slashing from nonmagical attacks that aren’t adamantineSenses darkvision 60 ft., tremorsense 60 ft., passive Perception 16Languages TerranChallenge 5 (1,800 […]

Wraith

Medium undead, neutral evil Armor Class 13Hit Points 67 (9d8 + 27)Speed 0 ft., fly 60 ft. (hover) STR DEX CON INT WIS CHA 6 (−2) 16 (+3) 16 (+3) 12 (+1) 14 (+2) 15 (+2) Damage Resistances acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks that aren’t silveredDamage Immunities necrotic, poisonCondition Immunities charmed, exhaustion, grappled, paralyzed, […]


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Weakness Illusion Ring

Wearing this ring makes you appear weak to any potential enemies. To remove the illusion from yourself, you must remove the ring.

drama & discovery & danger

We've learned a few lessons from running all sorts of RPGs. We've collected our GM advice here.

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