One of the Level 5-10 monsters below breaks through some landscape feature into the path of the party
It is fighting 5 of one of the Level 1-4 monsters listed below.
Sahuagin
Medium humanoid (sahuagin), lawful evil Armor Class 12 (natural armor)Hit Points 22 (4d8 + 4)Speed 30 ft., swim 40 ft. STR DEX CON INT WIS CHA 13 (+1) 11 (+0) 12 (+1) 12 (+1) 13 (+1) 9 (−1) Skills Perception +5Senses darkvision 120 ft., passive Perception 15Languages SahuaginChallenge 1/2 (100 XP) Blood Frenzy. The sahuagin has advantage on melee attack rolls against any […]
Reef Shark
Medium beast, unaligned Armor Class 12 (natural armor)Hit Points 22 (4d8 + 4)Speed 0 ft., swim 40 ft. STR DEX CON INT WIS CHA 14 (+2) 13 (+1) 13 (+1) 1 (−5) 10 (+0) 4 (−3) Skills Perception +2Senses blindsight 30 ft., passive Perception 12Languages —Challenge 1/2 (100 XP) Pack Tactics. The shark has advantage on an attack roll against a creature if […]
Quipper
Tiny beast, unaligned Armor Class 13Hit Points 1 (1d4 − 1)Speed 0 ft., swim 40 ft. STR DEX CON INT WIS CHA 2 (−4) 16 (+3) 9 (−1) 1 (−5) 7 (−2) 2 (−4) Senses darkvision 60 ft., passive Perception 8Languages —Challenge 0 (10 XP) Blood Frenzy. The quipper has advantage on melee attack rolls against any creature that doesn’t have all […]
Octopus
Small beast, unaligned Armor Class 12Hit Points 3 (1d6)Speed 5 ft., swim 30 ft. STR DEX CON INT WIS CHA 4 (−3) 15 (+2) 11 (+0) 3 (−4) 10 (+0) 4 (−3) Skills Perception +2, Stealth +4Senses darkvision 30 ft., passive Perception 12Languages —Challenge 0 (10 XP) Hold Breath. While out of water, the octopus can hold its breath for 30 minutes.Underwater Camouflage. The […]
Kraken
Gargantuan monstrosity (titan), chaotic evil Armor Class 18 (natural armor)Hit Points 472 (27d20 + 189)Speed 20 ft., swim 60 ft. STR DEX CON INT WIS CHA 30 (+10) 11 (+0) 25 (+7) 22 (+6) 18 (+4) 20 (+5) Saving Throws Str +17, Dex +7, Con +14, Int +13, Wis +11Damage Immunities lightning; bludgeoning, piercing, and slashing from nonmagical attacksCondition Immunities frightened, […]
Hunter Shark
Large beast, unaligned Armor Class 12 (natural armor)Hit Points 45 (6d10 + 12)Speed 0 ft., swim 40 ft. STR DEX CON INT WIS CHA 18 (+4) 13 (+1) 15 (+2) 1 (−5) 10 (+0) 4 (−3) Skills Perception +2Senses blindsight 30 ft., passive Perception 12Languages —Challenge 2 (450 XP) Blood Frenzy. The shark has advantage on melee attack rolls against any creature that […]
Giant Shark
Huge beast, unaligned Armor Class 13 (natural armor)Hit Points 126 (11d12 + 55)Speed 0 ft., swim 50 ft. STR DEX CON INT WIS CHA 23 (+6) 11 (+0) 21 (+5) 1 (−5) 10 (+0) 5 (−3) Skills Perception +3Senses blindsight 60 ft., passive Perception 13Languages —Challenge 5 (1,800 XP) Blood Frenzy. The shark has advantage on melee attack rolls against any creature that […]
the latest homebrew
Weakness Illusion Ring
Wearing this ring makes you appear weak to any potential enemies. To remove the illusion from yourself, you must remove the ring.
The Dead of Vulffhornn
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