fascinating and horrible ideas for fantasy TTRPGs

Water Elemental

Large elemental, neutral Armor Class 14 (natural armor)Hit Points 114 (12d10 + 48)Speed 30 ft., swim 90 ft. STR DEX CON INT WIS CHA 18 (+4) 14 (+2) 18 (+4) 5 (−3) 10 (+0) 8 (−1) Damage Resistances acid; bludgeoning, piercing, and slashing from nonmagical attacksDamage Immunities poisonCondition Immunities exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconsciousSenses darkvision 60 ft., passive Perception […]

Swarm of Quippers

Medium swarm of Tiny beasts, unaligned Armor Class 13Hit Points 28 (8d8 − 8)Speed 0 ft., swim 40 ft. STR DEX CON INT WIS CHA 13 (+1) 16 (+3) 9 (−1) 1 (−5) 7 (−2) 2 (−4) Damage Resistances bludgeoning, piercing, slashingCondition Immunities charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunnedSenses darkvision 60 ft., passive Perception 8Languages —Challenge 1 (200 XP) Blood Frenzy. The […]

Specter

Medium undead, chaotic evil Armor Class 12Hit Points 22 (5d8)Speed 0 ft., fly 50 ft. (hover) STR DEX CON INT WIS CHA 1 (−5) 14 (+2) 11 (+0) 10 (+0) 10 (+0) 11 (+0) Damage Resistances acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacksDamage Immunities necrotic, poisonCondition Immunities charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconsciousSenses darkvision […]

Skeleton

Medium undead, lawful evil Armor Class 13 (armor scraps)Hit Points 13 (2d8 + 4)Speed 30 ft. STR DEX CON INT WIS CHA 10 (+0) 14 (+2) 15 (+2) 6 (−2) 8 (−1) 5 (−3) Damage Vulnerabilities. bludgeoningDamage Immunities poisonCondition Immunities exhaustion, poisonedSenses darkvision 60 ft., passive Perception 9Languages understands all languages it knew in life but can’t speakChallenge 1/4 (50 XP) Actions Shortsword. Melee Weapon […]

Shadow

Medium undead, chaotic evil Armor Class 12Hit Points 16 (3d8 + 3)Speed 40 ft. STR DEX CON INT WIS CHA 6 (−2) 14 (+2) 13 (+1) 6 (−2) 10 (+0) 8 (−1) Skills Stealth +4 (+6 in dim light or darkness)Damage Vulnerabilities. radiantDamage Resistances acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacksDamage Immunities necrotic, poisonCondition Immunities exhaustion, frightened, grappled, […]

Sea Hag

Medium fey, chaotic evil Armor Class 14 (natural armor)Hit Points 52 (7d8 + 21)Speed 30 ft., swim 40 ft. STR DEX CON INT WIS CHA 16 (+3) 13 (+1) 16 (+3) 12 (+1) 12 (+1) 13 (+1) Senses darkvision 60 ft., passive Perception 11Languages Aquan, Common, GiantChallenge 2 (450 XP) Amphibious. The hag can breathe air and water.Horrific Appearance. Any humanoid that starts […]

Sahuagin

Medium humanoid (sahuagin), lawful evil Armor Class 12 (natural armor)Hit Points 22 (4d8 + 4)Speed 30 ft., swim 40 ft. STR DEX CON INT WIS CHA 13 (+1) 11 (+0) 12 (+1) 12 (+1) 13 (+1) 9 (−1) Skills Perception +5Senses darkvision 120 ft., passive Perception 15Languages SahuaginChallenge 1/2 (100 XP) Blood Frenzy. The sahuagin has advantage on melee attack rolls against any […]


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Weakness Illusion Ring

Wearing this ring makes you appear weak to any potential enemies. To remove the illusion from yourself, you must remove the ring.

The Dead of Vulffhornn

Our gothic, cursed city is open for exploring. Learn about the setting and our first adventure for it.

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