fascinating and horrible ideas for fantasy TTRPGs

Orc

Medium humanoid (orc), chaotic evil Armor Class 13 (hide armor)Hit Points 15 (2d8 + 6)Speed 30 ft. STR DEX CON INT WIS CHA 16 (+3) 12 (+1) 16 (+3) 7 (−2) 11 (+0) 10 (+0) Skills Intimidation +2Senses darkvision 60 ft., passive Perception 10Languages Common, OrcChallenge 1/2 (100 XP) Aggressive. As a bonus action, the orc can move up to its speed […]

Ogre Zombie

Large undead, neutral evil Armor Class 8Hit Points 85 (9d10 + 36)Speed 30 ft. STR DEX CON INT WIS CHA 19 (+4) 6 (−2) 18 (+4) 3 (−4) 6 (−2) 5 (−3) Saving Throws Wis +0Damage Immunities poisonCondition Immunities poisonedSenses darkvision 60 ft., passive Perception 8Languages understands Common and Giant but can’t speakChallenge 2 (450 XP) Undead Fortitude. If damage reduces the zombie to 0 […]

Ogre

Large giant, chaotic evil Armor Class 11 (hide armor)Hit Points 59 (7d10 + 21)Speed 40 ft. STR DEX CON INT WIS CHA 19 (+4) 8 (−1) 16 (+3) 5 (−3) 7 (−2) 7 (−2) Senses darkvision 60 ft., passive Perception 8Languages Common, GiantChallenge 2 (450 XP) Actions Greatclub. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning […]

Lizardfolk

Medium humanoid (lizardfolk), neutral Armor Class 15 (natural armor, shield)Hit Points 22 (4d8 + 4)Speed 30 ft., swim 30 ft. STR DEX CON INT WIS CHA 15 (+2) 10 (+0) 13 (+1) 7 (−2) 12 (+1) 7 (−2) Skills Perception +3, Stealth +4, Survival +5Senses passive Perception 13Languages DraconicChallenge 1/2 (100 XP) Hold Breath. The lizardfolk can hold its breath for 15 minutes. […]

Lizard

Tiny beast, unaligned Armor Class 10Hit Points 2 (1d4)Speed 20 ft., climb 20 ft. STR DEX CON INT WIS CHA 2 (−4) 11 (+0) 10 (+0) 1 (−5) 8 (−1) 3 (−4) Senses darkvision 30 ft., passive Perception 9Languages —Challenge 0 (10 XP) Actions Bite. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 piercing damage.

Kobold

Small humanoid (kobold), lawful evil Armor Class 12Hit Points 5 (2d6 − 2)Speed 30 ft. STR DEX CON INT WIS CHA 7 (−2) 15 (+2) 9 (−1) 8 (−1) 7 (−2) 8 (−1) Senses darkvision 60 ft., passive Perception 8Languages Common, DraconicChallenge 1/8 (25 XP) Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom […]

Hydra

Huge monstrosity, unaligned Armor Class 15 (natural armor)Hit Points 172 (15d12 + 75)Speed 30 ft., swim 30 ft. STR DEX CON INT WIS CHA 20 (+5) 12 (+1) 20 (+5) 2 (−4) 10 (+0) 7 (−2) Skills Perception +6Senses darkvision 60 ft., passive Perception 16Languages —Challenge 8 (3,900 XP) Hold Breath. The hydra can hold its breath for 1 hour.Multiple Heads. The hydra has […]

Green Hag

Medium fey, neutral evil Armor Class 17 (natural armor)Hit Points 82 (11d8 + 33)Speed 30 ft. STR DEX CON INT WIS CHA 18 (+4) 12 (+1) 16 (+3) 13 (+1) 14 (+2) 14 (+2) Skills Arcana +3, Deception +4, Perception +4, Stealth +3Senses darkvision 60 ft., passive Perception 14Languages Common, Draconic, SylvanChallenge 3 (700 XP) Amphibious. The hag can breathe air and water.Innate […]

Goblin

Small humanoid (goblinoid), neutral evil Armor Class 15 (leather armor, shield)Hit Points 7 (2d6)Speed 30 ft. STR DEX CON INT WIS CHA 8 (−1) 14 (+2) 10 (+0) 10 (+0) 8 (−1) 8 (−1) Skills Stealth +6Senses darkvision 60 ft., passive Perception 9Languages Common, GoblinChallenge 1/4 (50 XP) Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action […]

Giant Toad

Large beast, unaligned Armor Class 11Hit Points 39 (6d10 + 6)Speed 20 ft., swim 40 ft. STR DEX CON INT WIS CHA 15 (+2) 13 (+1) 13 (+1) 2 (−4) 10 (+0) 3 (−4) Senses darkvision 30 ft., passive Perception 10Languages —Challenge 1 (200 XP) Amphibious. The toad can breathe air and water. Standing Leap. The toad’s long jump is up to […]

Giant Spider

Large beast, unaligned Armor Class 14 (natural armor)Hit Points 26 (4d10 + 4)Speed 30 ft., climb 30 ft. STR DEX CON INT WIS CHA 14 (+2) 16 (+3) 12 (+1) 2 (−4) 11 (+0) 4 (−3) Skills Stealth +7Senses blindsight 10 ft., darkvision 60 ft., passive Perception 10Languages —Challenge 1 (200 XP) Spider Climb. The spider can climb difficult surfaces, including upside down […]

Giant Rat

Small beast, unaligned Armor Class 12Hit Points 7 (2d6)Speed 30 ft. STR DEX CON INT WIS CHA 7 (−2) 15 (+2) 11 (+0) 2 (−4) 10 (+0) 4 (−3) Senses darkvision 60 ft., passive Perception 10Languages —Challenge 1/8 (25 XP) Keen Smell. The rat has advantage on Wisdom (Perception) checks that rely on smell.Pack Tactics. The rat has advantage on an attack roll […]


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Weakness Illusion Ring

Wearing this ring makes you appear weak to any potential enemies. To remove the illusion from yourself, you must remove the ring.

drama & discovery & danger

We've learned a few lessons from running all sorts of RPGs. We've collected our GM advice here.

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